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   <div id="projectname">Tron -The Grid
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   <div id="projectbrief">Création d&#39;un jeu multi joueur dans l&#39;univers de Tron</div>
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<div class="header">
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<div class="title">SDL.h</div>  </div>
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<a href="_s_d_l_8h.html">Aller à la documentation de ce fichier.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;</div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="preprocessor">#ifndef SDL_H_INCLUDED</span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define SDL_H_INCLUDED</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#include &quot;<a class="code" href="_jeu_8h.html">Jeu.h</a>&quot;</span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="preprocessor">#include &lt;SDL/SDL.h&gt;</span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_joystick_8h.html">Joystick.h</a>&quot;</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="preprocessor">#include &lt;SDL/SDL_ttf.h&gt;</span></div>
<div class="line"><a name="l00018"></a><span class="lineno"><a class="code" href="struct_s_d_l.html">   18</a></span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct</span>{</div>
<div class="line"><a name="l00019"></a><span class="lineno"><a class="code" href="struct_s_d_l.html#a56ca1ac56f66324ba9bc5868128ddb84">   19</a></span>&#160;    <a class="code" href="struct_jeu.html">Jeu</a> <a class="code" href="struct_s_d_l.html#a56ca1ac56f66324ba9bc5868128ddb84">jeu</a>;</div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;    SDL_Surface * textures[2+4*<a class="code" href="_constantes_8h.html#a505b3b803482fbd73a5eafac78db730f">_Nombre_de_Joueur</a>+<a class="code" href="_constantes_8h.html#af4e31715ab308023d6200e64b86b9946">_Nombre_de_Bonus</a>+<a class="code" href="_constantes_8h.html#a64872e3ddf1efd6847f90dbcb0ed21ce">_Nombre_de_Textes</a>+<a class="code" href="_constantes_8h.html#a228aa6ff538af983b44e972225d962b9">_Nombre_Images_Interface</a>];</div>
<div class="line"><a name="l00024"></a><span class="lineno"><a class="code" href="struct_s_d_l.html#ab0b0a871f5eb61c1171d679a7e568590">   24</a></span>&#160;    <a class="code" href="struct_manette.html">Manette</a>* <a class="code" href="struct_s_d_l.html#ab0b0a871f5eb61c1171d679a7e568590">mesManettes</a>;</div>
<div class="line"><a name="l00025"></a><span class="lineno"><a class="code" href="struct_s_d_l.html#a49a11b0728728090fa1189391c9fe0c8">   25</a></span>&#160;    TTF_Font *<a class="code" href="struct_s_d_l.html#a49a11b0728728090fa1189391c9fe0c8">police</a>;</div>
<div class="line"><a name="l00026"></a><span class="lineno"><a class="code" href="struct_s_d_l.html#a1086358a0d3bf9a044e55f9946bbb869">   26</a></span>&#160;    TTF_Font *<a class="code" href="struct_s_d_l.html#a1086358a0d3bf9a044e55f9946bbb869">policeGrandsMessages</a>;</div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;}<a class="code" href="struct_s_d_l.html">SDL</a>;</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<a class="code" href="struct_jeu.html">Jeu</a> * <a class="code" href="_s_d_l_8c.html#aa7223cb3ce4fe6f4c83d6a01adc66cbd">SDLGetJeu</a>(<a class="code" href="struct_s_d_l.html">SDL</a>* sdl);</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;SDL_Surface * <a class="code" href="_s_d_l_8c.html#acca01b95fb78179e3051d8d411b8a9cd">SDLGetIemeTexture</a>(<span class="keyword">const</span> <a class="code" href="struct_s_d_l.html">SDL</a>* sdl,<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i);</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<a class="code" href="struct_manette.html">Manette</a>* <a class="code" href="_s_d_l_8c.html#a0739253f7d24014416204f6d64c565b6">SDLGetIemeManette</a>(<span class="keyword">const</span> <a class="code" href="struct_s_d_l.html">SDL</a>* sdl,<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i);</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;SDL_Surface * <a class="code" href="_s_d_l_8c.html#a7596bb1c6890b99a64e59f6b732a2fe1">SDLGetTextures</a>(<span class="keyword">const</span> <a class="code" href="struct_s_d_l.html">SDL</a>* sdl);</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a29faea1dc4bb87f4538e14d944b55a5e">SDLSetJeu</a>(<a class="code" href="struct_s_d_l.html">SDL</a> * sdl,<a class="code" href="struct_jeu.html">Jeu</a>* jeu);</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#ad7897b59aff5363840beb85766e25e47">SDLSetIemeTexture</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl,<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i,SDL_Surface * texture);</div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;</div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a7167f5c196fc5e167bfabde1a730e81d">pause</a>();</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a2a26b97bd3b8195da9e8ac79bad18896">SDLConstructeur</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl,SDL_Surface* ecran,<a class="code" href="struct_jeu.html">Jeu</a>* jeu,<a class="code" href="struct_manette.html">Manette</a> *mesManettes);</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a18f1617d8034417cd2f06cc9c4dbedf2">SDLDestructeur</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl);</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a99f60fc0c0adee46a2703d3829ecb472">SDLAppliqueSurface</a>(SDL_Surface * surfaceA, SDL_Surface * surfaceB,<span class="keywordtype">int</span> positionX,<span class="keywordtype">int</span> positionY);</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#abcc23c44c3c837b312d055a71e1c93d5">SDLAfficheJeu</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl);</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a0a164a520a75c594cf10cd3cfdca3814">SDLAfficheMotos</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl);</div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a511761d608b92801c934aad221f762ce">SDLAfficheMurs</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl);</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a87530d8f5fdcb529d517fb86bc927e63">SDLAfficheInterface</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl);</div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#ac27595c16fe8fbd8ee635cb6c8d9ec40">SDLAfficheBonus</a>(<a class="code" href="struct_s_d_l.html">SDL</a>*sdl);</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;</div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a88f176d75b32240dd07a21362b256a92">SDLDecompte</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl);</div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#acee5e34159940dd36ec30124193530df">SDLIntro</a>(<span class="keywordtype">short</span> <span class="keywordtype">int</span> *jeuReInit,SDL_Surface* ecran);</div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#ad71b234025cda99e30afcb285afaebca">SDLJeuInitN</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl, <span class="keywordtype">int</span> *scores,SDL_Surface* ecran,<a class="code" href="struct_musique.html">Musique</a> *musique);</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#ab2b2544e3bfaa5cce134a84429e8dbd6">SDLAfficheTextes</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl,<span class="keywordtype">char</span> *chaineDeCaractere,<a class="code" href="_couleur_8h.html#aa304d0ca681f782b1d7735da33037dd7">Couleur</a> uneCouleur);</div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a0583e9dfa2d7caa1c39a34b2adf6e9e5">SDLAfficheScores</a>(<a class="code" href="struct_s_d_l.html">SDL</a> *sdl);</div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;</div>
<div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#ae4216fdeea2ef708146cfba234e0a0ff">SDLBoucleJeu</a>(<a class="code" href="struct_s_d_l.html">SDL</a>* sdl, <span class="keywordtype">short</span> <span class="keywordtype">int</span> *jeuReInit);</div>
<div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;SDL_Surface* <a class="code" href="_s_d_l_8c.html#a36684beb5e5ec3f9397a2976415141b7">SDLChargeImage</a>(<span class="keyword">const</span> <span class="keywordtype">char</span> *nomfichier);</div>
<div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a5307e0546a65557e28218096444fe16e">SDLActionManette</a>(<a class="code" href="struct_joueur.html">Joueur</a>* joueur, <a class="code" href="_moto_8h.html#a224b9163917ac32fc95a60d8c1eec3aa">Direction</a> direction,<a class="code" href="struct_grid.html">Grid</a>* grille);</div>
<div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;</div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_s_d_l_8c.html#a240e53a13bc5d885bfd85530fa798e4a">SDLTestRegression</a>();</div>
<div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;</div>
<div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;<span class="preprocessor">#endif</span></div>
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